efootballclub.com is amateur football's social network. Coaches, Players and everyone involved in amateur football can create their personal account, fill in a detailed profile and join their club's portal. Club portals offer tons of features for day-to-day management of the teams.
efootballclub will improve management of your club, boost communication and provide valuable data to analyse and improve your teams' performances.
efootballclub is currently available in English, French, Swedish and Danish.
There is no member limitation.
It is 100% free, and all the features currently available on efootballclub will remain free. Some awesome premium features are on the way, stay tuned as they'll be announced soon.
You can write to us on email@example.com, on our Facebook page, on Twitter (@efootballcub) or use our feedback panel (see it? on the right-hand side of your screen). So if you have a question, there really is no excuse not to contact us!
Whether you are a coach looking to create your team's page or a player curious about what efootballclub is, there is one simple way to sign up. Click on the "Join now" button on the front page. The easiest option is then to sign up via facebook, but you can also choose to provide a valid email address instead.
Click on the "Sign in" button on the front page and choose one of the options to log in, either via facebook or by providing your email address and password.
If you have forgotten your password, click on "Forgot password" and you will be sent a new one.
Once logged in, you will be on your personal profile page. Choose "Connect with a club" to look up your club and request to join it. Bear in mind that one of the club admins will have to validate your request before you can start participating in the club's portal!
If you don't find a portal for your club you will be prompted with 3 options: create the portal yourself and become its administrator (roles can be modified later), send an email to someone you see fit to create the portal or do nothing about it and return to your profile page.
Choose the first option to create your club's portal, it's only one click away! You will then be able to invite the other members and start benefiting from this shared platform
Your profile page holds all your personal information. When you create your account via facebook, some information is automatically provided (name, gender, age...)
Your profile is divided in 3 blocks of information: person information (name, age, picture, hometown and other contact details), player profile (position, height, weight) and coaching profile (formation, philosophy).
You can add information about your footballing career in the "Career" pane of your profile page.
You can upload pictures and Youtube videos of yourself in the "Media files" pane of your profile page. Those pictures can later be used as profile pictures.
For each sensitive piece of information about you, you can decide who will be allowed to see it. In the account settings drop down (top right corner of the page), select "Edit Settings" and choose between "All" (public information), "Club members" (visible to all members in your club(s)) and "Club admins" (visible to coaches and admins in your club(s)).
If you decide to create your club's account on efootballclub, you open up a whole new world of possibilities.
A club account is the place where all the club's members can join and share. Features include a shared calendar for different types of events (matches, trainings, social events...), team pages, statistics generated from the matches played, a shared documents library, pictures, discussion forums etc.
Bascially, it will replace your facebook group page, your google calendar, your mailing list and all other similar tools which are great individually but don't quite cut it.
At this stage your club efootballclub page is only an empty shell. Next steps include adding:
And once you have a minimum of the above things created, you can start creating matches, teams, training sessions etc.
All of this might seem a little confusing at first... That is exactly why we have made a wizard that will guide you through the initial steps of configuring your club's account! On your club's page, click on "Wizard: bootstrap your club" and follow the outlined steps. It won't take more than 5-10 minutes and it's worth it!
Just like for the user profiles, there are some extra settings available for the club and the teams within the club.
On the club's page, choose "edit settings". Here, you can decide whether the club's coaches are allowed to do certain operations on teams they are not defined as coach for. You can also decide who should be able to write News and Announcements.
On a team's page, you can define privacy settings for the matches of the team. It is for example possible to make sure the team's line up remains invisible until the match has been played.
Yes you can! Drop us a line at firstname.lastname@example.org and we will help you out. If you wish to import large amount of data from Excel, we can provide this service as a premium depending on the amount of data to be imported.
There are many ways to get your clubmates onboard. The easiest option is to use the "Invite via facebook" button available on the club's page. If you or your clubmats aren't using facebook, you can choose to add them manually ("Add New Member" or "Add Several Members" button) or simply let them find their way to the club!
To do the latter, simply provide them with a link to your club's portal. Once logged in, they will then be able to "Request to join" your club. All that is left to do is for you or another club admin to validate the request which will appear in the top right corner of your screen.
The activities of the club are organized in seasons, and in particular every competition takes place within a season. You select the season with the season selector in the club's panel in the left hand side menu.
Players are also associated with their team within a season. Say that you have two teams, Team-A and Team-B. A club member can be part of Team-A during one season and part of Team-B during another season.
When the club is first created, a season is automatically created that spans the entire 12 months (from Jan 1st to Dec 31st) of the current year. Club Administrators can rename or modify the start and end dates of seasons, as well as create new seasons.
Matches take place within competitions which can be of different kinds: league or cup. A match can also be defined as a Friendly if it is not associated with any competition. Before you start to create matches, it is advised to define all the relevant competitions and associate them with the relevant teams.
A competition is defined by a name, a type and start and finishing dates. If you create a competion in such a way that it is not entirely contained within the current season, its dates will show up in red in the list and you need to make a correction. You can make the correction in three ways:
When creating a match, you select the competition in which it takes place (or leave it as a friendly match), your team, the location, opponent, date and time.
Once the match page has been created you can start selecting the squad, defining the tactics etc. Players can RSVP to match invitations directly from the match page.
efootballclub offers very powerful features to select the match squad and send out invitations and provides an easy-to-use graphical editor for defining the team strategy with 15 teamline organizations, starting from a simple 3 line 4-4-2 to more sophisticated organizations.
There are advanced options to select squads, both for matches and trainings, allowing for example to limit the size of the squad or to make use of a waiting list.
During the match (via the mobile version) or after a match is played, the coach can record match events (goals, cards, etc.). These events are then used to generate the statistics for the club, its teams and each of its members.
efootballclub generates statistics for teams and players from the information provided in matches and trainings. It is however not possible to add statistics by hand that is not connected to specific events. So if you want stats, make sure you matches information is carefully filled in!